Airsoft Milsim Roles DMR Sniper Rifleman
Posted by mir tactical on Nov 27th 2020
Roles:
The role of a support gunner is to provide cover, open lanes of movement, and suppress/eliminate enemy contact. Again, You’re role is not to kill people….. its to suppress and eliminate threats. If that means killing them sure, do it. This can be done with a standard rifle so don’t think the box mag makes you special. If you aren’t using it within the role, then a box mag is useless.
Within the squad, you are not a point man. You are not the tip of the spear. A good support gunner is a force multiplier. The squad can afford to lose rifleman on a breach or charge but not the support gunner. A good gunner will stay slightly behind the front so he is able to provide fire support across the whole front or push.
The fun part….. A good support gunner will lay down TONS of fire. I have known support gunner go through 30-50,000 rounds a weekend. The benefit to a support gun is that it can fire full auto and having large magazine capacity. Use it. The accuracy of the fire is not as important as the volume. The enemy needs to know they are being engaged. Sometimes this means shooting over the heads, lighting up a corner because someone is behind it, or just making a lot of noise. It doesn’t have to be 30 RPS to suppress someone. It can be done at 14-18. This allows for longer bursts without reloading. Of course knowing what you are shooting and having acccurate fire is important but it does not have to be pinn point DMR accurate. SAWs can be used for area denial. Most will not cross into an area that is covered by a SAW. Knowing that a SAW is around with cause the enemy to hesitate. A good support gunner can capitalize on it and push or provide more effective fire. It is okay to shoot at nothing.
A support gunner is not every one with a SAW. A SAW is not a support gunner. The goal is to help the squad. You are not Rambo. Lay down fire and provide support. You are a force multiplier.